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	<title>nick has a blog! &#187; 37signals</title>
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		<title>Getting Real</title>
		<link>http://www.nickpeters.net/2007/06/28/getting-real/</link>
		<comments>http://www.nickpeters.net/2007/06/28/getting-real/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 05:46:59 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[37signals]]></category>
		<category><![CDATA[Getting Real]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[startups]]></category>
		<category><![CDATA[webapps]]></category>

		<guid isPermaLink="false">http://www.nickpeters.net/2007/06/28/getting-real/</guid>
		<description><![CDATA[I just got done with the book â€œGetting Realâ€ by 37Signals. This book is a bible for anyone looking to start a web app using minimal resources without sacrificing quality.Â  &#8220;Getting Real&#8221; is divided into 16 chapters and covers planning your application up to launching and supporting your application. Each chapter consists of sections that [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom: 0in">I just got done with the book â€œ<a href="http://gettingreal.37signals.com/" title="Getting Real: The Book by 37signals" target="_blank">Getting Real</a>â€ by <a href="http://www.37signals.com/" title="37Signals Homepage" target="_blank">37Signals</a>.  This book is a bible for anyone looking to start a web app using minimal resources without sacrificing quality.Â  &#8220;Getting Real&#8221; is divided into 16 chapters and covers planning your application up to launching and supporting your application.  Each chapter consists of sections that talk about a certain aspect of the chapter.  For example, the chapter on supporting your application has a section on setting up forums, a section on why the developers should be on the support frontline, and how to prioritize bug fixes.  Each section is backed up by essays and quotes from various people who have been through the web app process .  I strongly recommend anyone who is thinking about or is in the middle of developing a web app to check out this book.  If anything, it lets you know where they&#8217;re coming from when they developed applications such as <a href="http://www.basecamphq.com/" title="Basecamp - Project collaboration, management and task software." target="_blank">Basecamp</a>.Â  Let&#8217;s check out some of the important concepts that we&#8217;re presented with.</p>
<ol>
<li>
<p style="margin-bottom: 0in"><strong>Don&#8217;t worry about the details; 	just make a decision.</strong>  Don&#8217;t waste time arguing about the small 	details of your web app.  The type font type used, border size, all 	don&#8217;t matter when it comes to the core of your application.  Learn 	to make a quick decision and move on.  Your users will give you 	feedback to let you know whether or not you&#8217;re on the right trail or 	not.</p>
</li>
<li>
<p style="margin-bottom: 0in"><strong>Include only the most necessary 	features in â€œ1.0â€</strong>  Don&#8217;t add any unnecessary features; in 	fact a lot of the features that you think are necessary may really 	not be.  Cut these features out and include them in a future 	release.  An example they gave was a billing system when they 	deployed Basecamp.  The feature wasn&#8217;t necessary until 1 month after 	their initial release because that&#8217;s when their users got billed.  	Instead they released Basecamp and then worked on it.  This was 	plenty of time to create the feature and everything worked out.</p>
</li>
<li>
<p style="margin-bottom: 0in"><strong>Iterate as you go.</strong>  The 	nice thing about web apps is that you can instantly deploy bug fixes 	and new features to your users.  This allows you to be competitive 	since you are able to easily adapt to change and rapidly make fixes. 	 You&#8217;re also able to receive instant feedback from your users as you 	make fixes and/or deploy bug fixes.</p>
</li>
<li>
<p style="margin-bottom: 0in"><strong>Create your interface first.</strong> 	 Start off with some sketches on a piece of paper and then maybe 	convert it into HTML/CSS.  The reason to do this is because the 	interface is easier to modify as opposed to re-writing code.  As you 	create your mock-ups questions will be brought up and decisions will 	be made.  It&#8217;s better to make those decisions at this stage rather 	than after you&#8217;re into hardcore coding.</p>
</li>
<li>
<p style="margin-bottom: 0in"><strong>Learn to market your site from 	day one.</strong>  Include a teaser on your front page, screenshots of previews, blog about the development process and features 	that will be included in the initial release, use invite codes.  All 	of this will create a buzz about your product. When it comes to 	invite codes, have users submit their email addresses to be notified 	when more invites will be available.  You&#8217;ll at least now have a list of 	people who have expressed interest in your app and they can be 	notified when your initial release comes out.</p>
</li>
<li>
<p style="margin-bottom: 0in"><strong>Become your own support 	department.</strong>  Dealing with your users on a direct basis allows 	you to get into their mind and get instant feedback.  The people who 	are developing the application should be answering questions, 	defending their choices and taking criticism.  Be sure to consider a 	FAQ page and forums so that users can help themselves and other users.</p>
</li>
</ol>
<p style="margin-bottom: 0in">I&#8217;ve really only scratched the surface of what this book has to offer.  Check out the rest <a href="http://gettingreal.37signals.com/toc.php" title="Getting Real">here</a>!</p>
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